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Yet another update for the Mana race mod is now available. It adds a new hairstyle, nothing more.
This hair appeared in some images by Sasanagare77, who was kind enough to tell where it came from. Although it already fit well, adjustments were made to better sit on Manato's head. I also tried to minimize some transparency issues.

Labels: Custom races, Hair
Maxim has converted a bunch of new hairs for men from The Sims. I have had the honor to test them before they are officially released at maxheartflan.com! Editing hair is not really that hard when you know the basics but it's very time consuming because of the apha transparency issue... fixing it requires a lot of time and patience. Max has done an outstanding job on that front and he's the only one who's trying to remedy the lack of male hair packs. Thank you so much Max!!!
Labels: Hair
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Good news for all you hair lovers: Max has ported a bunch of new hairs by Lapiz Lazuli to Oblivion! 8 new male hairs are included in this pack and I'm pretty sure they can fit female characers, too. I've had the fortune to test these hairs before they were released and I can say Max did an excellent job on them. Don't they look just wonderful on my character Eli? You'll have to add them manually to your game but that's not a big deal if you're not new to modding. Download at maxheartflan.com.
Labels: Hair
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undersunandsky
This is donation hair 13 by Raon. It was originally a gift for Max but I think it's about time to share it with the others. You'll have to add it manually to your game with the construction set. Those who are familiar with my blog will probably know where the password is... I'll give a hint to all the others: just search near the lock icon...
Labels: Hair
I have decided to write a small update about my current WIP. As you may already know I've been working on a vanilla races makeover for several months now. After releasing my Orsimer Overhaul I thought I should give my contribution to humans and elves, too. I wanted to make a better head mesh and textures. I started with remodeling the default head, then I accidentally found out that the head coming with the Lop Ears Elf II was actually a high poly version of the vanilla's and it used the same UV map! So I dropped the low poly mesh and used the Lop Ears Head in my mod... of course I had to completely reshape it. I made a new set of textures and age maps and I also created blank npcs faces in order to prevent npcs to use the bad quality face textures stored in the bsa archive. Now I'm making additional age maps for the girls which add make up to their faces. They seem to work pretty good, but I can't tell how decent they are, I don't know anything about make up!
In the meantime I had the chance to test a whole bunch of new male hairs from the sims converted by Max. These hairs will make a great addition to the game! I can show you a sample of four styles.
Labels: Face models, Hair
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undersunandsky
This is hair 103 by Raon. After releasing CCC 1.8, I had promised myself not to convert hair from the Sims anymore. However, this hairstyle is very nice and I couldn't resist. This conversion is a gift for Adinio but I'm sharing it with everybody. All you need to do is find the password of the archive!

Labels: Hair
Comprehensive Cosmetic Compilation 1.8
Saturday, April 14, 2012 | by Room207 at 1:09 AM | 22 comments
Here's the latest revision of my personal cosmetic mod. It includes almost all hair and eyes I have collected/converted/fixed throughout the years. Since archive was huge so I had to split it in several smaller 7zip files which can be extracted separately to your Oblivion's data folder, although all of them are required for the mod to work properly.
CCC 1.8 - Eyes
CCC 1.8 - Hair Meshes 1
CCC 1.8 - Hair Meshes 2
CCC 1.8 - Hair Meshes 3
CCC 1.8 - Hair Textures
CCC 1.8 - Plugins
CCC 1.8 - Readme
Alternatively you can just grab the hairs you like and compile them yourself in you own cosmetic mod. Robert's male body replacer is required. Full chart by Skoomy.

Labels: Hair
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undersunandsky
Due to the lack of male hair I decided to convert Fallout 3 hair to Oblivion. I have never played the game but, judging by the pictures, the default hair pack was pretty good and I thought it would be a nice addition to Oblivion.

You'll need to add these hairstyles yourself to the game via Construction Set. The meshes were conformulated to the vanilla head but I'm using ThrottleKitty's Head06 in the screenshots. There might be some clipping if you use other heads.
Labels: Hair





