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Labels: Companions, Creatures, Custom races
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Yet another update for the Mana race mod is now available. It adds a new hairstyle, nothing more.
This hair appeared in some images by Sasanagare77, who was kind enough to tell where it came from. Although it already fit well, adjustments were made to better sit on Manato's head. I also tried to minimize some transparency issues.

Labels: Custom races, Hair
Download Mana | Download Aaron

I just released a small update for both Aaron and Manato that improves the script handling their optional body parts. Now the script runs smoothly in the background without those annoying messages popping up in the top-left corner of the screen. This script is especially handy if you’re not using Blockhead.
For Mana, I also added new eye colors because I like changing them often depending on his outfit. Below, you can check out his new eye color chart.

Labels: Companions, Custom races
Aaron's back! A major update to my first Oblivion companion
Thursday, January 16, 2025 | by Room207 at 2:45 PM | 0 comments Download

Hey everyone! For those of you who've been following my Oblivion modding adventures, you'll remember Aaron, my custom companion mod released back in 2014. Well, after years of requests and my own tinkering, I'm thrilled to announce a major update! This isn't just a few tweaks - it's a complete overhaul designed to address long-standing issues and add exciting new features.
This update brings a plethora of improvements to Aaron's appearance and functionality, focusing on fixing glitches and enhancing his overall experience. Here's a breakdown of the key changes:
- Goodbye, Neck Seam! The infamous neck seam that plagued Aaron's original model is finally gone! Both the mesh and textures have been meticulously mended, resulting in a much smoother, more natural appearance.
- The Dragon Necklace is Free! As a result of fixing the neck seam, the previously integrated dragon necklace is now a standalone item. You can equip it as a regular piece of jewelry, completely separate from Aaron's armor and outfits.
- Playable Aaron, Made Easier! Aaron's facial data has been reorganized. Now, it’s entirely within his race record. This means playing as Aaron is significantly easier. Simply select his race, reset his face, and enjoy! Remember, you'll need a custom race fix to use this feature.
- Blockhead Support - Stripped Down and Ready to Pose! For those who use the Blockhead OBSE plugin, Aaron's heavy muscular physique will now automatically appear when he's unclothed. This offers seamless integration and a more realistic experience.
- No more naked Aaron clones in the Testing Hall! Aaron's GGC dummy has been banished to its own private cell.
- Aaron's Body Bag (For Non-Blockhead Users): If you don't use Blockhead, don't worry! An "Aaron's Body Bag" item will be added to your inventory upon selecting Aaron's race. This bag contains his body parts as wearable items.
- Improved Animations with Blockhead Support: Aaron's custom animations now fully support Blockhead, permanently solving the issue of awkward posing when taking screenshots. Prepare for those perfect shots!
- Facial Refinements: Several facial details have been enhanced, including:
- A completely remade beard for a more natural look.
- Relocated lacrimal caruncles (those little fleshy bits in the corner of your eyes) to prevent them from disappearing when wearing helmets.
- A slight face shape edit to eliminate that pesky double chin.
This update represents a significant leap forward for Aaron. I've poured a lot of effort into making him the best possible companion, and I hope you enjoy these improvements. The updated mod is available for download here: GGC Companion Aaron.
Please let me know your thoughts and feedback in the comments below!
Labels: Companions, Custom races
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Hey everyone! I want to share a small update for Mana. After receiving a suggestion from RobertDitz, I’ve added a pair of new eyes! Additionally, I’ve made some edits to one of the scripts to improve performance. Check it out and let me know what you think!
Happy gaming!
Labels: Custom races
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I'm thrilled to announce the release of a major update for my player character, Mana! This has been a long time coming, and I'm so excited to finally share it with you all.
This update includes a range of improvements designed to enhance your experience:
- Refined Face Shape and Fuller Eyelashes: Mana's face has received a significant makeover, resulting in a more natural and appealing appearance.
- Expanded Hairstyles & Eye Colors: A whole new selection of hairstyles and eye colors are now available, allowing for greater customization and personalization.
- New Default Underwear/Swimsuit: A fresh, updated default underwear/swimsuit has been added.
- Improved Inventory Organization: Say goodbye to cluttered inventories! All body parts have been organized in two bags that you can pack and unpack at will.
- Enhanced Face Expression Morphs: Mana's facial expressions have been improved to look more pleasing to the eye.
I've put a lot of work into this update, and I hope you enjoy the improvements. You can download the updated version of Mana here: PC Mana - Custom Race
Let me know what you think of the changes in the comments below! I'm eager to hear your feedback.
Labels: Custom races, Face models
Download | Mirror 1 | Mirror 2
[Last updated 30 November 2025]

Those who've been following me for a while may be familiar with Eli. He's been my main character since 2011, but for some reason I've never been very happy with his looks. I can't tell how many times I've edited his face! No matter what, there was always something that seemed a little bit off to me. So in the end I've decided that Eli will have to be reshelled: I will remake his face from scratch (maybe even swap head mesh for a new one), give him a better equipment and write a totally different background story.
Labels: Custom races, Face models
Requirements: OBSE v0021 | Blockhead (optional)
Download | Mirror




Draki is the result of an experiment started many years ago when I took the challenge to turn Emma's famous Companion Vilja into a male character. The main problem there was that Vilja is fully voiced by Emma herself and has countless dialogue lines which needed to be redubbed by a male actor, and of course I couldn't hire one for the job. But then a crazy idea crossed my mind: why not turning Vilja into a kid? Emma's voice sounds appropriate for a male child. And that's how I came up with the concept of Draki. The project has been lying on my hard drive in an unfinished state for a long time but now I'm finally ready to release it publicly.
Draki takes the place of Vilja in her adventure and is an alchemist apprentice with an immersive storyline and lots of features. He can spar with you in a friendly match or fight strenuously against a real enemy, you can decide his behaviour in battle and have full access to his inventory to customize his gear. If you give him the right ingredients he can brew potions for you, or you can ask him to lead the way and he will take you to exploration trips. He's a real chatterbox and has personal comments on most places, even if you ask him to be quiet that won't last long. A romance option can be activated in his ingame menu but don't expect more than a friendship, Draki is kid so no adult content is included. He can be found in the Bloated Float at the Imperial City Waterfront, waiting for someone willing to help him in his mission.



PLAY AS DRAKI
Draki's custom race is flagged as
playable so you can play as him if you like. Please note that if you
want him to look like in the pictures you'll have to reset his face in the race menu. And also keep in mind that you'll have to
manually add his armor, weapons and alternate outfit to your inventory via console.
Here's a list of Draki's equipment with the corresponding console codes. Replace XX with the proper modindex. A modindex is a two-digit number which reflects the position of a mod's esp/esm in your load order. OBMM can help you identify the correct modindex.
Draki's body
XX006652 - Torso
XX006653 - Legs
XX006654 - Hands
XX006655 - Feet
Draki's clothes
XX006656 - Roaming Herbalist
XX006657 - Jade Amulet
XX006658 - Pajama
XX006659 - Underwear
Draki's armor and weapons
XX1B7D07 - Hilde's Knight Armor
XX1B7D08 - Hilde's Knight Helmet
XX1B7D09 - Shield of Nightmare
XX1F06EA - Blink Slasher
XX1F06EB - Soul Bow
INSTALLATION
Download Companion Draki as Vilja by Room207 (Mirror), unpack the archive and copy 1em_Vilja - Draki.bsa and 1em_Vilja.esp to your Oblivion data folder (copying 1em_Vilja - Draki.pdf is optional and doesn't affect the game).
N.B. This mod requires OBSE and Blockhead in order to play Draki's custom animations. The mod will still work properly without them but Draki will use vanilla animations instead.



CREDITS
I'd like to thank the following modders for their assets. Please give me credit and get their permission if you plan to use any parts of this mod.
Author
Room207 - undersunandsky.blogspot.it
Companion Vilja
by Emma & CDCooley
www.nexusmods.com/oblivion/mods/28977
Pony Bruse by Lycanthrops
Ginko Hair04 Male
blog.sina.com.cn/s/blog_69648cea0101c4pj.html
Draki's Head
Originally based on the Lop-ears Elf II mini mesh by
KKK kumakumakokuma (Tennoji Yukisuke)
kumakumakokuma.blog38.fc2.com
Large Hoop Hanging Earring
www.lorandiasims3.com/moreviews.php?cat=accessories&id=143
Jade Necklace
Didius - www.nexusmods.com/oblivion/mods/46921
Princess Stabbity
Ylden - www.nexusmods.com/oblivion/mods/33299
The biggest thanks of course go to Emma for creating Vilja! So please don't forget to endorse her wonderful Companion Vilja v4.04.
Labels: Armor, Body models, Clothing, Companions, Custom races, Face models
Requirements: OBSE v0021 | Blockhead
Download | Mirror

This mod combines Nuska's Oblivion Character Overhaul with Myst42's Argonians from his Enhanced Genetics Overhaul. Both OCO and EGO Argonians are standalone and indipendent, and assets are packed into modular BSAs. This means that OCO races and EGO Argonians can be either used together or separately. This mod comes with a stock armor and clothing replacer for Robert Male and HGEC. The bodies are assigned to the races by Blockhead so you don't need to install them. All seams (neck included) have been mended. I made this mod for myself and decided to share it as is. I can't provide support and can't take on requests to modify/update it in any ways.
INSTALLATION
- Download and install the latest versions of Oblivion Script Extender and Blockhead or use the ones included in my package.
- Copy the following files into your Oblivion Data folder:
- OCO.esp
- OCO.bsa
- OCO - BodyAssetOverrides.bsa
- OCO - Seamless Equipment.esp
- OCO - Seamless Equipment Knights of the Nine.esp
- OCO - Seamless Equipment.bsa
- OCO - Warpaint.bsa (optional)
- OCO - Unique Face Features.bsa (optional)
- EGO Argonians.esp
- EGO Argonians.bsa
- Activate the plugins (EGO Argonians.esp must load after OCO.esp).
CREDITS
I'd like to thank the following modders for making Oblivion's characters look stunning:
OCO - Oblivion Character Overhaul v2.03
Nuska - www.nexusmods.com/oblivion/mods/44676/?
EGO - Enhanced Genetics Overhaul Argonians
Myst42 aka ElAlquimista
www.nexusmods.com/oblivion/mods/46984/?
Seamless Equipment
Junkacc11 - www.nexusmods.com/oblivion/mods/45855/?
SetBody Reloaded Blockhead Edition
Movomo & Kromgar aka Gerra6
www.nexusmods.com/oblivion/mods/45868/?
Unique Face Features & Warpaint
Troll Berserker
www.nexusmods.com/oblivion/mods/44978/?
www.nexusmods.com/oblivion/mods/43833/?
Labels: Armor, Body models, Clothing, Custom races, Face models
Requirements: OBSE v0021 | Blockhead (optional)
Download | Mirror


Marek is a summonable vampire companion based on Kiki's Summon Vampire v2.01b. His summon spell can be obtained by reading the creepy grimoire found in the basement of Seridur's House, in the Imperial City's Temple District. When you first try to read the book a mini event will start and you will be asked to spill a few drops of your blood on it; don't burn the book as you won't have a second chance to get the spell. The grimoire is Marek's in-game manual so don't forget to pick it up.
Marek can fight using 6 different styles or classes: warrior, hunter, mage, thief, healer and martial artist. All fighting styles have their own separate inventory and separate equipment and you can customize armor and weapons of each single class indipendently. Each fighting style also has its own special abilities and you can bind a key on your keyboard to manually activate them; please refer to Marek's in-game manual or talk to him to learn how to properly set and use the action button; the action button can also be used to toggle between the stay and follow commands. You can check his status via dialogue anytime.
FEATURES
Marek has many useful skills. More specifically he can:
- automatically repair his broken equipment if you place a repair hammer in the same inventory where the broken piece of equipment is;
- automatically recharge an enchanted item if you place a Welkynd Stone in the same inventory where the item to be recharged is;
- share food, drinks and repair hammers with you as long as he has enough items in stock (his supplies will be replenished gradually);
- turn precious stones and ores that you trade with him into soul gems;
- see in the dark (night vision);
- carry a torch in the dark for you;
- carry a black crystal during the day to protect himself from the sunlight;
- create a magic sack that will reduce your encumbrance with the nirnroots that you trade with him;
- shift his moral alignment from good to evil and viceversa (the change will affect his strength in battle but people might become hostile);
- disperse the red mist that surrounds him;
- transform you into a vampire and feed you with blood.


PLAY AS MAREK
Marek's custom race is flagged as playable so you can roleplay him if you like. Please note that if you want him to look like in the pictures you'll have to reset his face in the race menu. And also keep in mind that, Blockhead installed or not, you'll have to manually add his armor, weapons, alternate outfit and demon's body parts to your inventory via console.
Here's a list of Marek's belongings with the corresponding console codes. Replace XX with the proper modindex. A modindex is a two-digit number which reflects the position of a mod's esp/esm in your load order. OBMM can help you identify the correct modindex.
Marek's armor & clothes
XX000EDF - Nexon Armor
XX002350 - Ophiuchus Amulet
XX002351 - Ophiuchus
Marek's body
XX002352 - Torso
XX002353 - Legs
XX002354 - Hands
XX002355 - Feet
XX002356 - Demon Legs
XX002357 - Demon Legs (Boner)
Marek's weapons
XX000EDE - Bastard Sword of Dispel
XX01F3ED - Wolf Sword of Dispel
XX01CAE5 - Necrostaff
XX075FE0 - Vampiric Mace
XX03950D - Vampiric Dagger
XX01CAC9 - Vampiric Bow
XX01CACA - Vampiric Arrow
XX0C4176 - Vampiric Shield


INSTALLATION
Download Summon Vampire Marek by Room207 (Mirror), unpack the archive and copy SummonVampireMarek.bsa and SummonVampireMarek.esp to your Oblivion data folder (copying SummonVampireMarek.pdf is optional and doesn't affect the game).
N.B. This mod requires OBSE and Blockhead in order to work properly. If you don't want to use Blockhead you can add Marek's body parts and alternate outfit to your inventory using the console.


CREDITS
I'd like to thank the following modders for their assets. Please give me credit and get their permission if you plan to use any parts of this mod.
Author
Room207 - undersunandsky.blogspot.it
Summon Vampire
by kiki & Elza & kuucat2
www.nexusmods.com/oblivion/mods/42092/?
Nexons Skimpy Sorcerer Armor
Nexxon - www.nexusmods.com/oblivion/mods/31340/?
Alienslof - www.slofslair.co.uk
Eli's Head
Originally based on the Lop-ears Elf II mesh by
KKK kumakumakokuma (Tennoji Yukisuke)
kumakumakokuma.blog38.fc2.com
Necrostaff
Sinblood - www.nexusmods.com/oblivion/mods/21006/?
Witcher Bastard
Suhoi72 - www.nexusmods.com/oblivion/mods/37819/?
2h Sword - Wolf
Suhoi72 - www.nexusmods.com/oblivion/mods/38016/?
Mr. Siika's Bats
Mr. Siika - www.nexusmods.com/oblivion/mods/12486/?
Ears
Dustin - www.maxheartflan.com
The biggest thanks of course go to Kiki for creating his mod! So please don't forget to endorse his fantastic Summon Vampire v2.01b.
KNOWN BUGS AND ISSUES
- Marek is fully voiced, however his voice was generated with an online text to speech program so it doesn't sound natural. If anybody would like to offer their service for free and do the voice over, please email me and add some sample of your voice where you read any of his dialogue lines;
- if one places a carrot in the martial artist's inventory Marek is supposed to fight barehands. Unfortunately the script seems to act up, irremediably causing a crash to desktop. Since I'm not competent with scripting, help to fix this would be appreciated;
- likewise, if you place an apple in his martial artist's inventory he's supposed to hold the black crystal in his hand for screenshooting purpose. I've never tried this myself but I bet a crash will occur instead;
- repeatedly switching between stay and follow via dialogue will cause a crash to desktop. This is not crucial since it can be easily avoided, but if anybody can find a fix I would be very grateful.
Labels: Armor, Clothing, Companions, Custom races, Face models, Weapons

I was sick of Kyle's eyebrows and beard disappearing when self shadows covered his face so I decided to transfer his facial hair from his age map to his diffuse texture. And since I had noticed that without OR skin shader Eli's face was looking grainy and dirty I gave both guys a facelift by smoothing out their normal maps. If you want the new updates please re-download FCM Companion Kyle Fergus and PC Eli 2.0.
Labels: Custom races
This file is currently being updated so it will not be available for download until further notice.
I was asked to make this character available again but please note that I still need to update him and remake his face. Here you can download the latest version and a preset patch of sort. I believe his current face is kinda messed up. You've been warned.

This is a revised version of my player character Eli with better face preset, better equipment and better looks in general. Boethia's quest script has been fixed and should now work properly.


Labels: Companions, Custom races, Face models
Requirements: Companion Fergus v2
Download | Mirror

After a long wait I'm finally ready to release Kyle as a companion. For those who don't know him, he's the first character I ever created for Oblivion and one of the few I played in Morrowind. To create this mod I simply combined Kyle's assets with the awesome Companion Fergus by Marcos (aka Sylar0712 or Marek0712). So this is nothing more than a cosmetic patch and requires the original Companion Fergus mod to work. The result is a fully voiced companion with a unique appereance, unique equipment and an immersive background story. The romance option is also availabe: at a certain point of the story you'll be offered the chance to flirt with him regardless to your gender.
As a member of the Thieves Guild, Kyle can unlock any doors or chests as long as he has lockpicks in his inventory. In battle he can cast restoration magic and heal all party members at once with a powerful AoE spell. He has his own mount too, a paint horse named Pangareh. You can meet him at Ra'sava Camp on the Golden Road between Kvatch and Skingrad, a mini event will start when you get there. If you can't find the place type "coc rasavacamp" in the console menu and you'll be teleported there.


Kyle comes equipped with his own armor, casual clothes, sleepwear, underwear and weapons. Here's a list of his items with the corresponding console codes. Replace XX with the proper modindex. A modindex is a two-digit number which reflects the position of a mod's esp/esm in your load order. OBMM can help you identify the correct modindex.
Kyle's body
XX00EEE1 - Torso
XX00EEE2 - Legs
XX00EEE3 - Hands
XX00EEE4 - Feet
Kyle's clothes
XX00EEE5 - Underwear
XX00EEE6 - Pajama Shorts
XX00EEE7 - Bard of Senchal
XX00EEE8 - Key Necklace
Geralt's Raven armor
XX00EEE9
Staff of Eden
XX0023D0
Chakram
XX0023D1


INSTALLATION
The original Companion Fergus by Sylar0712 is required for this mod to work. To install it follow these simple steps:
1) Download Companion Fergus v2 by Sylar0712, unpack the archive and copy CompanionFergus.bsa and CompanionFergus.esp to your Oblivion data folder;
2) Download FCM Companion Kyle by Room207 (Mirror), unpack the archive and copy CompanionFergus - Kyle.bsa and CompanionFergus - Kyle.esp to your Oblivion data folder (copying CompanionFergus.pdf is optional and doesn't affect the game);
3) Make sure that CompanionFergus - Kyle.esp is loaded after CompanionFergus.esp using a load order sorting tool of your choice (e.g. TES Mod Manager).
N.B. OBSE and Blockhead are recommended but not needed. The double wield script for the Chakrams will probably work without, although I couldn't test it.


CREDITS
I'd like to thank the following people for their contribution to this project. Please give me credit and get their permission if you want to use the assets from this mod.
Author
Room207 - undersunandsky.blogspot.it
Companion Fergus v2
Sylar0712 - www.nexusmods.com/oblivion/mods/37157/?
SkyHair Male 17
Geonox - geonox.blogspot.se
Apachii - www.nexusmods.com/skyrim/mods/10168/?
Eli's Head
Originally based on the Lop-ears Elf II mesh by
KKK kumakumakokuma (Tennoji Yukisuke)
kumakumakokuma.blog38.fc2.com
Amethyst Earring
Based on Original Sim Mirador by Lunar Eclipse
modthesims.info/d/295583
The biggest thanks of course go to Marcos for creating Fergus! If you like this mod please don't forget to endorse his original Companion Fergus v2.
Labels: Armor, Clothing, Companions, Custom races, Face models, Weapons





