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Update:
Check out my revamped version of this mod here.
This mod adds to Oblivion a set of ragged clothes and the sword of the prince from the game Prince of Persia 2008. It is based on Robert's heavy muscular body V5.2 so the textures from that mod are required. Since the armor takes all body slots this will work with any other Robert's male body replacer you may be using.
This has been on my "things to do" list for more than 2 years. It was pretty hard to finish this porting since the original skeleton was a lot different than Oblivion's. Limbs in particular were incredibly long and it took me a lot of time and effort to figure out a way to align gloves and claws to Robert's hands correctly.

The cowl is a separate nif and it is properly rigged and conformulated. Depending on the head mesh you're using clipping might occur... I haven't had the time to test it with other heads. The necklace is Kat's pendant from DMC, it works as a neck seam concealer when the cowl is not equipped.
Upon Chakaru's suggestion I have embellished the belt with some props ripped off Gabriel's model from Castelvania.

I don't like to have files scattered in my Oblivion installation folder so I've packed everything in a BSA archive. Place the files into your data folder, activate the esp and enjoy!!!
Items can be found in Bravil, in a chest placed right at the back of the Lonely Suitor Lodge.

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A few weeks ago I decided to make my own version of the Summon Fairy Pixie Companion just to take a break from my daily modding routine. The idea was to make a male counterpart of Chakaru's Fairy Vivio but I ended up with creating a genderless pixie. Even tough I had thought I could do this in one day or two, it actually took me one week to properly rig my femboy body to the fairy skeleton! I kept getting horrible distortions in the neck area and I was about to give up. Lucky me I'm quite stubborn and after many relentless cycles of trials and errors I've come up to a solution I'm content with. Legs and arms may not always fold accurately and the hands are not rigged to the finger bones, but it's hardly noticeable and the neck looks pretty good now.
This fairy is smaller than the one in the original pixie mod and, being shorter and retaining the same distance from the ground, it placed itself too low compared to the NPCs. I then thought I'd better modify some animations to let it fly a bit higher, at about the same level as the player character's head. I also changed the legs position and their motion to my liking.
Chakaru has equipped her fairy with some of the rose weapons from Aion. I've always liked that weapon set so I have decided to keep it. I just changed the quiver and retextured the arrows. They look like part of the set now.
The wings are also by Chakaru and I didn't touch them. As well as the hair, which was ported by her from Final Fantasy XIII and released with the Gunslayer Legend Outfit. I tried to fix the transparency but I failed miserably... unlike ordinary hair - which can be fixed in Blender - skinned meshes seem to be always rendered as NiTriStrips by Oblivion's engine, even if you save them as NiTriShapes, and thus inherit alpha transparency issues of all sorts. I had to use a workaround for now but I will investigate the problem.
Head is from the modified FFXIII race mod. I made it bigger - like x117Head - and tweaked the neck. I also changed the UV map to get rid of some annoying seams. I could do that because this is a creature and doesn't have a TRI file with facial morphs... breaking the vertex order didn't affect the head shape in game. The neck is absolutely seamless on the mesh side but a slight texture mismatch can be seen if you zoom in too much.
The Piggy Ears (or Hobbit Ears, like Max calls them) are by Dustin of Max Heart Flan. I made them bigger and slightly altered them to match the head shape. The eye texture is the one I made for my character Raki. The original texture of the particle effect was ugly so I replaced it with a decent one. The sparkling shader can be deactivated completely in game, though.
The shadings around the crotch area will look weird depending on the lighting conditions. I couldn't smooth it out because I wanted to keep it compatible with RM private parts. An optional file with male genitals is infact included. To use it just navigate to your Oblivion\Data\Meshes\Creatures\Fairy folder and rename the file fairy02.nif to fairy01.nif. Keep a copy of the original fairy01.nif in case you want to revert the change.
Instead of the standard feet I'm using the Hobbit feet included as a resource in Robert's Male Body Replacer 5.2. I think bigger feet suit this creature better and the whole figure looks more proportionate considering that the head is bigger, too.
As a first attempt at messing with custom creatures I'm quite satisfied. I'm using a modified version of the English esp file. I had to switch the fairy name from Pixie to Bloom in the scripted screen messages. There seems to be no major issues apart from some random CTDs. But those might be due to my game saves being all messed up. Yet, please report any bug to me. This mod is partly a replacer which means it can't be installed along with other summon fairy mods.
Labels: Companions, Creatures
Today I'm introducing a new column which will not be focused on my own mods. As a tribute to some of my favorite modders I have decided to showcase the best items in my personal male armor and clothes collection.
I'm starting with one of the most honorable members of the Oblivion modding scene: Chakaru! She's always been a source of inspiration for me, her mods are pure magic! She's always pushed herself beyond the limits of Oblivion's engine, creating things I'd never imagine to see in game. Plus, she's very much likely a fan of steampunk stuff, which is something I love! I was in a bliss when I found out she's modding for the boys, too! If you want to learn more about her visit Chakaru's Hawkhaven, you won't regret it!
Gunslayer Legend
This is a male outfit ported to Oblivion from the game Gunslayer Legend. As a bonus, the download also includes a wig from Final Fantasy XIII, not showed here.
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Belphe's Travelling Gear Male
This wonderful mash-up was originally made for female characters but Chakaru decided to make a male version as well (hurray!). Most pieces come from Skyrim and there are several props adorning it. These include a book, a sword, a quiver, potions and ingredients. It's really impressive!
A super secret outfit comes with the archive as a bonus!
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Tera Highelf Male
Although Chakaru's videocard got fried, nothing could prevent her from modding. This outfit comes from Tera but it's still a WIP, infact the arms didn't show up properly in game. However a few changes in nifskope should be enough to fix the problem.
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The second modder I want to pay homage to is Kiki. His Baron Armor had a great success years ago, and some time later he released the Sylvan Armor. His armors are based on original designs of his (or at least they are modeled from scratch, no ripped content from other games is involved) and always include both male and female variants. Today I'm showing you two of his most recent works.
Gallant Armor
This is a white heavy armor based on the Elvaan Paladin set from Final Fantasy XI Online. A shield is included and a tiara comes as a bonus.
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Haubergeon
This armor is modeled off the Haubergeon set from Final Fantasy XIV. It comes in two variations and includes an optional beltpack and flask. I very much like this armor! Its is tight-fitting and the textures are very well detailed.
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Maxim has converted a bunch of new hairs for men from The Sims. I have had the honor to test them before they are officially released at maxheartflan.com! Editing hair is not really that hard when you know the basics but it's very time consuming because of the apha transparency issue... fixing it requires a lot of time and patience. Max has done an outstanding job on that front and he's the only one who's trying to remedy the lack of male hair packs. Thank you so much Max!!!
Labels: Hair
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Good news for all you hair lovers: Max has ported a bunch of new hairs by Lapiz Lazuli to Oblivion! 8 new male hairs are included in this pack and I'm pretty sure they can fit female characers, too. I've had the fortune to test these hairs before they were released and I can say Max did an excellent job on them. Don't they look just wonderful on my character Eli? You'll have to add them manually to your game but that's not a big deal if you're not new to modding. Download at maxheartflan.com.
Labels: Hair
Update
Finally, I have updated my CrossDress body. I can't believe this has been on my to do list for a year and a half!!! I have changed its name to Femboy body because it is not just intended to be a body for crossdressing. It is rather a male body with a girly or prepubescent shape. Infact this is in my opinion the best body replacer for making perfect kids.

If you use this as a male body replacer keep in mind that all male characters in your game will be affected. By default a nude version will be installed but you can replace it with one of the two optional clothed variants in the resource folder.

If I ever decide to upload this mod to Oblivion Nexus I will make a censored version and cut the full nudity out, I don't want to get in trouble with their strict policy.

The character in the pictures is my Companion Draki WIP. He uses a x117-like head derived from my other head WIP. All this stuff is unreleased but I will surely make it available to everyone as soon as I'm satisfied with the results.
The necklace is not included and comes from my other mod Neck Seam Concealers by Room207.
Labels: Body models
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undersunandsky
This is donation hair 13 by Raon. It was originally a gift for Max but I think it's about time to share it with the others. You'll have to add it manually to your game with the construction set. Those who are familiar with my blog will probably know where the password is... I'll give a hint to all the others: just search near the lock icon...
Labels: Hair





