Head WIP

I've been sluggishly working on a new head mesh and texture. The mesh is derived from the default head, I tried to give the nose a better shape and deeper nares. I also fixed an uv map issue in the region between nose and mouth. As for the texture I put more focus on the eyes, I still need to work on the eyebrows, though. The result is pretty good even though it's not a high-poly mesh like Head06, it works fine both with male and female characters. Since I've changed the shape of the eyes I'll have to make fitting meshes for the eyelashes, too... those in the picture are visibly offset.

5 Comments:

  1. max said...
    yesss my dear. the head you've made is something very very useful for all oblivion players that do not prefer Head06. it looks much more beautiful. excellent result Peter!
    p.s.- i can help you with making a normalmap for this head. similar to that one i've made for flan's base, do you like it?. also, i think the head texture needs better brows. i think flan's basic brows would fit to it.
    Room207 said...
    Ah thank you, I'm glad that you like it. Actually I don't need help with the textures, but it's nice of you to offer your support! =)
    max said...
    haha well okay.hows your work on the head going?
    Room207 said...
    Pretty good, I think. I have working eyelashes now... and better eyebrows. I'm considering making new age maps and ear textures...
    Yriy Park said...
    Very cool! When it will be finished?

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