Update to v2.0
After releasing my main character Eli as a playable race I made a poll in order to determine if it was worth turning him into a companion. The result of the survey is shown in the following table:
As you can see 56% of votes went to the the first option and I'll have to make a GGC companion which won't see the light until I have completed all my other WIPs.
In the meantime I have made a new face preset for Eli which is supposed to make him look younger. The difference is subtle: rounder face, better nose and slightly bigger eyes that I managed to place lower on the face forcing the slider in the construction set.
By the way, if you want to give it a try remember to reset his face each time you access the race menu, even just for changing his hair, because the game engine will move his eyes up trying to bring them back within the limits. Installation is very easy, just extract the patch to your Oblivion/Data folder and load it after the main plugin. And please let me have your feedback, I'd like to know if you prefer this new preset or the old one.
Labels: Companions, Custom races, Face models
It's a common opinion that Oblivion is quite poor in terms of voice acting, and since finding decent actors willing to lend their voice for free would be harder than pulling a rabbit out of a hat I decided to spend the last four days ripping sound files from Tera. Other than character soundsets, the collection I've put together includes all other audio clips from the game such as sound effects, background music, ambient sounds, etc. The English pack also includes voice overs in German and French while Japanese and Korean come as separate downloads as well as the other packages:
Tera Music Pack
Tera English Voice Pack
Tera Japanese Voice Pack
Tera Korean Voice Pack
Tera Creature Sound Pack
Tera SoundFX Pack
All files are Oblivion ready, according to the following standard settings:
NPC Voices
File Format: LAME-encoded MP3
Frequency: 44100 Hz
Sample Size: 32-bit float
Bit Rate: 64 kbps cbr (constant bit rate)
Channels: Mono
BG Music
File Format: LAME-encoded MP3
Frequency: 44100 Hz
Sample Size: 32-bit float
Bit Rate: 192 kbps cbr (constant bit rate)
Channels: Joint Stereo
Sound Effects
File Format: PCM-encoded WAV
Frequency: 44100 or 22050 Hz
Sample Size: 16-bit float
Bit Rate: 256, 352, 705 or 1411 kbps cbr (constant bit rate)
Channels: Mono
In some cases original .ogg files are included too.
I want to point out that this is not a functional mod, here I'm simply sharing a resource. If you don't have any modding skill and want to give voice to your characters and companions I would recommend My Voice Extender by Maskar used in combination with this. You can of course use these soundsets in Skyrim and other games, just be aware that you'll have to convert them to the proper formats. And please do not reupload.
Labels: Sound and music