Devs Dark Brotherhood Armor Replacer

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Dlesang has recently made a replacer for the Shrouded Armor which has never been exactly one of my favorites. I like his version a lot more, it is very well done. There is just some rigging problems with the spikes which will come off the arms, for instance, with certain poses. But that's not particularly annoying and besides that this armor looks great! I thought I'd take some screenshots and show them here.




If you want to add the Dark Brotherhood armor straight to your inventory use the following console codes:

  • Player.AddItem 000347F7 1 (Shrouded Armor)
  • Player.AddItem 000347F4 1 (Shrouded Hood)

Make up and hair


I have decided to write a small update about my current WIP. As you may already know I've been working on a vanilla races makeover for several months now. After releasing my Orsimer Overhaul I thought I should give my contribution to humans and elves, too. I wanted to make a better head mesh and textures. I started with remodeling the default head, then I accidentally found out that the head coming with the Lop Ears Elf II was actually a high poly version of the vanilla's and it used the same UV map! So I dropped the low poly mesh and used the Lop Ears Head in my mod... of course I had to completely reshape it. I made a new set of textures and age maps and I also created blank npcs faces in order to prevent npcs to use the bad quality face textures stored in the bsa archive. Now I'm making additional age maps for the girls which  add make up to their faces. They seem to work pretty good, but I can't tell how decent they are, I don't know anything about make up!



In the meantime I had the chance to test a whole bunch of new male hairs from the sims converted by Max. These hairs will make a great addition to the game! I can show you a sample of four styles.

Eli



This is my main Character, Eli Bosco. I've been pretty happy with his face for a long time but lately I've been feeling like he's missing something, so I have decided to change his hairstyle to something more eccentric. Now I'd love to give him some nice and unique facial feature. Any suggestions are appreciated!

Background story:

Eli is about 20 years old. He was raised by his grandfather, an old fisherman from Anvil, so he spent most of his childhood and adolescence out in the sea, at the harbor and at the fish market. Later his grandfather became ill but before he died he revealed Eli that he had an older brother called Kyle. At this point Eli left Anvil and started a journey to uncover his origins and find his brother without any clue, except knowing that Kyle has a feature called heterochromia, meaning that his eyes have different color. It is unclear whether the old man was actually Eli's grandfather or not. Eli also has a girlfriend named Lavinia who is about the same age. 


Remodeled Iron Armor for Bodybuilder by Room207

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I have finally finished remodeling the iron armor. I can't believe I'm done with it, it took ages!!! And I think that was mainly due to a lack of inspiration...
The final result is not as good as I expected, there are many things I don't like in this set... the cuirass is terrible in my opinion, but somehow I couldn't get it to look better. When I posted the WIP picture I actually received positive comments and yet there's something that bothers me in this model. Well, hope you guys like it nonetheless!


Ophiuchus - The serpent holder

Download | undersunandsky

According to Wikipedia:

Ophiuchus is a large constellation located around the celestial equator. Its name is from the Greek Ὀφιοῦχος serpent-bearer, and it is commonly represented as a man grasping the snake that is represented by the constellation Serpens. Ophiuchus was one of the 48 constellations listed by the 2nd-century astronomer Ptolemy, and it remains one of the 88 modern constellations. It was formerly referred to as Serpentarius, a Latin word meaning the same as its current name.

I made this as a gift for Max who is always very kind to me. It's a very simple outfit featuring a big serpent coiling the body and a pendant with the Ophiuchus symbol carved on it. The necklace also works as seam concealer. This comes in two variants: one for the muscular and one for the scrawny body. I din't make the serpent, I got it from a mod called Blackmarsh Maiden. I don't even know who the author is, so I cannot give proper credit; and as long as I don't have his/her permission I need to limit the redistribution of this mod by password protecting the download. All I can say is that the password is written here in this post, but you can't see it...



You'll find this costume in a small container among the tombstones of the Green Emperor Way, just outside the Imperial City Palace. The chest is placed against the corner of a short wall fencing one of the burial areas, there's a statue surrounded by columns right in front of it. The picture below shows the exact position of the chest on the map.

Northern Lich Armor for Bodybuilder 2.0 by Room207

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This is my Northern Lich Armor for the bodybuilder body. I made this mashup long ago and I never had the time to upgrade it to Robert Male 5.2. I thought I had to remedy this so I have spent all the weekend working on it. And since just replacing the body underneath the few armor pieces wasn't ok with me, I decided to add something new. I think the straps around the chest and the fur skirt give this armor a much better look than the previous release. I had a very hard time with the transparency of the skirt; somehow I couldn't get it right although I've been working a lot with transparency in the past, fixing uncountable hairs for my Comprhensive Cosmetic Compilation. In the end I found a way to workaround the problem and I managed to fix the skirt. I have made an image that shows the exact location of the armor in game. It's in a chest placed on top of the entrance to the Ayleid ruin of Ninendava, near the statue. The ruin is northeast of Chorrol and hosts a vampire coven, so it's better not to venture inside...

Blender Portable by Room207

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A Portable copy of Blender 2.49b bundled with all the required librairies to work with nifs. I asked Hashmi to update this with the latest components but he never replied, so I learned how to do that by myself. This comes as a 7zip archive so you can carry it with you anywhere. I also included the necessary plugins to import/export .geom (useful for converting hair from The Sims 3), .mesh.ascii and PSK/PSA files.



Component details:

- Blender 2.49b
- Python 2.6.6
- Pyffi 2.1.11
- NIFscripts 2.5.9
- True Normals by Anthony D'Agostino
- Geom Plugin 0.5
- Mesh Ascii Plugin
- UDK Scripts
- Blender Tools 1.01 by Kormgar aka gerra6
- Blender TRI file scripts and Tutorial by Kapaer and Deedes

Credits go to Hashmi and the creators of X-Blender (winPenPack team). I have no merit except updating this with the latest version of Python, Pyffi and NifScripts. Special thanks to Kormgar for his scripts.

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